I started as comic book artist, then as freelance illustrator for several years, and then, in 2014, I joined Ubisoft as concept artist. After a ton of years playing the Art game alone I discovered I love the teamwork, to be a part of something bigger than just my art.
Now, I'm Lead Artist in Ubisoft and my goal is not only to produce a great art, but also to make my team grow artistically meanwhile they are happy. And, you know? It's possible : )